AI Insights · Timothy · October 2024
Top 5 2D Anime Games on iOS in Netherlands: Q3 2024 Performance
Explore the performance trends of the top 2D anime games on iOS in the Netherlands during Q3 2024, highlighting key metrics like downloads, revenue, and active users.
In the third quarter of 2024, the Netherlands saw interesting shifts in the performance of the top 2D anime games on the iOS platform. Data provided by Sensor Tower reveals varied trends across downloads, revenue, and weekly active users for these popular titles.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. witnessed a fluctuating revenue pattern, peaking at approximately $53K in the week of July 22. Downloads remained modest, with a noticeable spike to around 300 in the week of July 8. The game maintained a solid base of weekly active users, with numbers mostly staying above 2.5K, reaching a high of about 3.1K in late August.
Hero Wars: Alliance RPG by Nexters Global LTD showed a steady increase in revenue throughout the quarter, peaking at $18.8K in the last week of September. Downloads also saw an upward trend, especially in September, with a significant rise to 1.4K in the week of September 23. Weekly active users increased consistently, reaching over 4.5K by the end of the quarter.
Legend of Mushroom from Joy Net Games demonstrated varied revenue trends, with a notable peak of $7.2K in late July. Downloads started strong but declined significantly towards the quarter's end, dropping to just 3 in the final week of September. Despite this, active user numbers remained relatively stable, averaging around 8K, with a slight increase towards the end of September.
Magicabin by IVYMOBILE INTERNATIONAL ENTERPRISE LIMITED experienced a consistent revenue stream, hovering around $2K throughout the quarter. Download numbers were modest, with a notable drop to zero in mid-September, before a slight rebound. Weekly active users showed a gradual decline from 1.3K to just under 1K by the end of September.
Lastly, AFK Arena from Lilith Games displayed a mixed revenue performance, with peaks and troughs throughout the quarter, reaching a high of $5.2K in early July. Downloads were low, with a peak of 107 in mid-August, and active users saw a gradual decrease from around 600 to 475 by the end of September.
For more detailed insights and data, visit Sensor Tower's platform to explore the full spectrum of app performance metrics.